Tuesday, February 9, 2010

Our darling Jessica

Happy sweet 16, Jessica!  It's true, our lovely Jess has turned 16 as of today.  No reason to worry; she is not on the road quite yet!  I kid, I kid...

Jessica, we are so proud of the young lady you have become.  It has been a true pleasure watching your grow and mature.  Your sweet nature always shines through.  We are so blessed to have you as our daughter and of course you are such a wonderful big sister!  Many more happy, happy birthdays Sweetheart!

Monday, February 8, 2010

Cool Pool

I’ve always had a place in my gaming library for arcade titles, puzzlers, bowling and pinball games, and so on – “small” games that are nothing fancy but deliver solid and engrossing gameplay. So with that in mind, I took a flyer and downloaded Hustle Kings, the latest pool offering for the PS3. There wasn’t much to be found online about HK, but what was there sounded good. I couldn’t be more pleased that I took the plunge.

The first thing that grabs you about Hustle Kings is that it is surprisingly deep in terms of gameplay options. For starters, there are several variations of pool on tap including 8 Ball, 9 Ball, Cutthroat and Black Ball (but, sadly, no Snooker). The basics are supplemented by “bonus games” like Clear the Table, Beat the Clock, and a variety of Trick Shots. The meat of the game, which can be played on or offline, lies in the Career and Tournament modes (though there are others). “Career” mode in the context of HK is a bit of a misnomer though and would more appropriately be labeled “Challenge”. Starting at Rookie level and progressing through the ranks, you’re presented with a series of about 10 events. Completing an event (e.g. winning a game of 8 Ball) unlocks other events in the same or higher class, along with other perks. The disappointing aspect of Career mode is that there are no player rankings, and no progression aside from moving up from one level to the next. Tournament mode is just as the name implies – choose your game in a single knockout event against up to 15 opponents. Again, it’s too bad that the tournaments weren’t linked to some form of true career progression. In all modes, money is earned for completing shots and events, and winning tournaments. Your winnings can be used to buy goodies, or wagered in certain events and against online opponents.

While Hustle Kings provides lots to keep you busy, it wouldn’t matter a lick if the gameplay weren’t up to snuff. Luckily, this is where HK really shines. The game features a very good training mode that will have you up and running in no time, but improvement requires a little time and effort. And this is a good thing, IMO, as there’s no breezing through difficulty levels, even Rookie. I’ll never be mistaken for a pool shark but I did spend many an hour shooting stick during my misspent youth, and HK is about as accurate a simulation as you’re ever likely to find. The control mechanics are intuitive but also deep enough to reward players that have a good understanding of the game of pool. Ball physics are dead on and everything can be adjusted. Aim, cue angle, ball spin, and shot power all make a difference, and each variable has to be taken into consideration for consistent shot making. Even drawing back and following through with the cue needs to be smooth or you’ll hear that annoying clack that signals an imprecise shot, just like the real deal. It’s important to keep your cue well chalked too, which is accomplished by shaking the controller. The only niggle I have gameplay-wise is that the fine tune control used to help line up shots should be far less sensitive. Oh yeah, and WTF is up with having to purchase special attribute chalk from the Playstation Store??? That’s the kind of thing you should be able to buy with in game currency.


Graphically, HK is a treat. The environments are extremely nice, but it’s the balls and tables that are the real stars of the show. Rendered in high definition with superb lighting effects, the oft overused ‘photo-realistic’ truly applies here. But beyond anything else, Hustle Kings is stupidly addictive. It has that “just one more” quality in spades, as evidenced by the fact that it has kept me away from Borderlands and my unopened copy of Mass Effect 2 since I downloaded it 48 hours ago. The entertainment value that HK brings to the table far exceeds its modest $9.99 price tag, making it a must purchase for anyone with even a passing fancy for pool. Rack ‘em and pass the chalk!

Bioshock 2, Dante's Inferno reviews coming in

Bioshock 2 reviews have been making their way online for the last couple of days.  I have already read reviews from Official Xbox Magazine (9.5 out of 10) and Playstation Magazine (5 out of 5 stars).  The online reviews have had nearly universal high scores as well.  This is very reassuring as I myself was a bit skeptical that 2K Games could pull off a successful sequel.  It appears as though they have done so, even if the scores aren't quite what they were for the splendid original game.  IGN gave the game a 9.1 and you can read the review here.  They also have a video review, but I have been avoiding such reviews in order to stay away from spoilers.  Weather permitting, Bioshock 2 is due to be delivered to my doorstep sometime tomorrow.  I'll have initial impressions once I can spend some time with it.

Another game I have been looking forward to is Dante's Inferno.  While some reviews have said that it is an enjoyable God Of War clone, others have not been so kind.  GameSpot really blasted it, causing me to seriously reconsider picking it up.  A couple of gamers I know are currently playing it so I am going to wait for their thoughts as well.  At this point, I can't see Dante's Inferno being any more than a rental.

Sunday, February 7, 2010

Super Bowl thoughts

Very happy to be wrong in my prediction.  When the Colts took a 10-0 lead I was afraid the Saints, in their 1st Super Bowl, might wilt under the pressure.  Instead, they took a cue from their head coach Sean Payton and raised the intensity.  Payton called a very aggressive game plan, including a terrific onside kick call to open the 2nd half and the Saints seemed to gain confidence.  They outscored the Colts 31-7 after falling behind by 10 to win their first Super Bowl championship.

Drew Brees was sensational in winning the MVP honors.  On the other hand, I can't imagine how devastated Peyton Manning is after throwing a game breaking interception with just over 2 minutes to play.  He is one of the most intense competitors around and I am sure he is just sick.  I definitely sensed an enormous amount of confidence in the Colts heading into the game but perhaps they were overconfident.

I am very happy for the city of New Orleans and for long suffering Saints fans.  I became a low-key fan of the Saints myself when Jim Mora became their coach back in the mid 80's.  They played a conservative game of football on offense but their defense was tremendous with a terrific set of undersized linebackers.  Even after Mora left I have always had a soft spot for the perennial doormats of the league.  Now they are on top and I can't imagine the party they are having in New Orleans right now.  Congrats, New Orleans!

Edit - It also bears mentioning that in the post season, the Saints had to beat 3 quarterbacks - Kurt Warner, Brett Favre and Peyton Manning - who will all end up in the Hall Of Fame.  That's a heck of an accomplishment.  No easy games there.

Super Bowl prediction

Everyone else is giving it a go, so why not me?

I'll say Colts 38, Saints 24.  But I am hoping that the Saints can pull it off.

Saturday, February 6, 2010

Mass Effect 2 review

After a marathon session last night (and early this morning), I somewhat surprisingly finished Mass Effect 2.  I say surprisingly because I did not realize how close I was to the end of the game.  I would almost say that the game is too short unless you are like me and try to tackle every single mission.  If you do that, then the length is fine.  I won't get too much into the plot of the game or the game play.  What I will do is address what I liked and what I didn't like so much about the game.

As with the first Mass Effect game, the characters are top-notch.  They really are the highlight of the game.  Getting to meet your ship mates, recruiting others for your mission and  assisting them in personal matters is where the game really shines.  Only a couple of characters from the first game return for duty here, though there are some nice cameos throughout.  The conversations to be had with your ship mates can be quite revealing as well as compelling.  As in the first game, your character has a chance at romance with several of your team members.  In the first game I found myself shunning the attractive human woman because it turned out she was quite xenophobic.  I had a sweet romance with a female alien instead.  In Mass Effect 2, I surprised myself with the direction my heart took me once again.

The real-time battles in ME2 are fantastic.  You can use conventional weapons as well as tech weapons and "bio" weapons.  Some of the characters you recruit are really strong at different weapon types and it pays to mix things up.  When you go in to battle, you select 2 ship mates to join you, so choose wisely!  I myself liked to take someone who was good with conventional weapons and someone good with bio weapons.  As far as molding your own character, you can choose which weapon system to focus on as well.  I am old fashioned and I love conventional weapons, especially the sniper rifle.  But it is very possible to go through the game as a techie or a bio fighter. With all of these possibilities, combat is usually pretty varied throughout.

Research is a vital component of the game.  If you want better weapons, armor, ship components, etc., you must find the data and have your scientist do research.  Actually producing the items or upgrades requires resources which are located on planets throughout the system and can also be found in small quantities during mission.  This brings me to the first negative part of ME2.  To find large amounts of these resources, you must scan planets for them and launch mining pods when you locate the resources.  This becomes quite tedious very quickly.  It can easily take up to an hour if you really want to go out and find a lot of material.  It's just not fun and it seems like a waste of time.  Even after you get an upgrade to speed up the process, it is still too slow in my opinion.

The game can also feel repetitive when recruiting characters.  Now, this is the best part of the game, so let me explain what I mean.  After you recruit enough characters to complete the mission, you can continue the main mission.  DON'T!  There are still more characters to recruit.  Get them all, as they are all terrific and worth having on your team.  What I mean by repetition is this: after you successfully recruit a character, he/she will come to you a little while later with a personal mission they would like to carry out.  You don't have to do these, but completing them makes the characters loyal to you so they are worth while.  And the missions themselves are great.  It's here where you really learn in-depth about your squad mates.  It's just that you know you are going to end up doing this for every one of your recruits if you wanna play the game to it's fullest.  So there's definitely an "Okay, I have 3 more of these character missions left" feeling after a while.  Still, it's well worth it and extends your game time.

During the final parts of ME2 you will make life-or-death decisions.  What I loved about this was that it wasn't obvious what you were choosing.  In the original Mass Effect, you had to choose between 2 characters, which would live and which would die.  There is nothing so obviously black and white like that here.  You make choices and there are consequences one way or another.  I was very happy with the way mine turned out; in fact it couldn't have worked out any better in my opinion.  I'll be happy to share what happened with anyone who has completed the game. Otherwise it would be spoiler city.

There is already some downloadable content for the game.  I got it free for pre-ordering the game but I will tell you that it is worth it alone just for the character of Zaeed Massani, a ruthless assassin that will join your team if you help him complete a mission.  He's a terrific character, straight out of a grade A Hollywood movie and I used him quite a bit.  Highly recommended.

So Mass Effect is a very successful Sci-Fi space opera RPG.  The characters are superb; I must make special mention of the voice acting which is outstanding in every regard.  The story is well told although it is very tech heavy and will make a lot more sense to those who have played the first Mass Effect game.  There are a few negatives here and there, so it's not perfect by any means.  But it is one hell of a ride, a fantastic story and a rip-roaring adventure.

And if you see Jack, please tell her I said hi.

Monday, February 1, 2010

Gaming Update

Back in December, I posted that I was going to make a determined effort to finally get a handle on first person shooters and third person action games, so I thought I’d provide a little update on how that’s been working out for me. I’m pleased to report that I’ve played virtually nothing else for the last 6 weeks or so. The bulk of my time has been spent with Fallout 3 and Borderlands, and the occasional level of inFamous, Call of Duty Modern Warfare 2, Bioshock, Assassin’s Creed, Left 4 Dead 2, Metal Gear Solid 4 and Batman Arkham Asylum for variety.

I started out with inFamous and should have gone ahead and completed it but, alas, I made the mistake of cracking the seal on Fallout 3. That game consumed me for about three weeks (40+ hours) before I found myself ready for a little respite, and Borderlands has occupied my time ever since. I’m about halfway through Borderlands now, and starting to get the itch to return to Fallout 3. I doubt I’ll be able to resist taking a peek at Mass Effect 2 when it arrives in the next day or two, so I may just resign myself to rotating through a few games for the next while. It may be a less than ideal approach, but I’m having blast and, in the end, that’s what it’s all about.


Indecision and incomplete games aside, the time I’ve invested in these titles has paid off in a big way. I’ve become comfortable with the control and gameplay mechanics typical of the genres to the point where it’s become second nature. It has opened up a whole new world of gaming, and I’m now enjoying the heck out of games that previously seemed inaccessible. It leaves me wondering what took me so long!